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Cube2Video:
Navigate between Cubic Panoramas in Real-Time Qiang
Zhao, Liang Wan*,Wei Feng, Jiawan Zhang, and
Tien-Tsin Wong, IEEE Transactions on Multimedia (TMM,
CCF B) ,Vol. 15, No. 8, pp. 1745-1754, 2013.
[project] [paper] [video]
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Example-based
Color Transfer for Gradient Meshes Yi Xiao, Liang
Wan*, Chi-Sing Leung, Yu-Kun Lai, and Tien-Tsin Wong, IEEE
Transactions on Multimedia (TMM,CCF B), Vol. 15, No. 3,
pp. 549-560, 2013.
[project] [paper]
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A Spectral-Multiplicity-Tolerant Approach to Robust Graph
Matching Wei Feng, Zhi-Qiang Liu, Liang
Wan*, Chi-Man Pun, and Jianmin Jiang, Pattern Recognition (PR
CCF B). Vol. 46, No. 10, pp. 2819-2829, 2013.
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Concentric Spherical Representation for Omnidirectional
Soft Shadow Yi Xiao, Chi-Sing Leung, Tze-Yui Ho, Liang
Wan, and Tien-Tsin Wong, Computer Graphics Forum (CGF,
CCF B). Vol. 32, No. 6, pp. 201-213, 2013.
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Lexical Story Co-Segmentation of Chinese Broadcast News
Wei Feng, Xuecheng Nie, Liang Wan, Lei Xie, and
Jianmin Jiang, in Proc. of 13th Annual Conference of the
International Speech Communication Association (InterSpeech'12),
accepted, Portland, Oregon, USA, September 9-13, 2012.
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Co-Segmentation Using Color and Covariance Features
Shijie Zhang, Wei Feng, Liang Wan, Jiawan
Zhang, and Jianmin Jiang, in Proc. of 2012 International
Conference on Pattern Recognition (ICPR'12),
accepted, Tsukuba, Japan, November 11-15, 2012.
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Evolving Mazes from
Images Liang Wan, Xiaopei Liu, Tien-Tsin Wong,
and Chi-Sing Leung. IEEE Transactions on Visualization and
Computer Graphics (TVCG 2010),Vol. 16, No. 2, pp.
287-297, 2010 (One of our images was selected in the book
cover).
[project]
[paper] [video]
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Refilming
with Depth-inferred Videos Guofeng Zhang, Zilong
Dong, Jiaya Jia, Liang Wan, Tien-Tsin Wong, and Hujun
Bao, IEEE Transactions on Visualization and Computer Graphics (TVCG
2009), Vol. 15, No. 5, pp. 828-840, 2009.
[project] [paper]
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Perceptual
Image Preview Liang Wan, Wei Feng, Zhouchen
Lin, Tien-Tsin Wong, and Zhi-Qiang Liu, ACM/Springer Multimedia
Systems Journal (MMS 2008), Vol. 14, No. 4. [ paper]
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Intrinsic
Colorization Xiaopei Liu, Liang Wan, Yingge
Qu, Tien-Tsin Wong, Stephen Lin, Chi-Sing Leung, and Pheng-Ann
Heng, ACM Transactions on Graphics (SIGGRAPH ASIA 2008),
2008.
[project] [paper]
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First-Order Optimal Texture Filtering Zhouchen
Lin, Lifeng Wan, and Liang Wan, Pacific Graphics 2006 (PG'06),
Taipei, Taiwan, October 2006.
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On-line Signature Verification with Two-Stage Statistical
Models Liang Wan, Bin Wan, and Zhou-Chen Lin,
in Proc. of the 8th International Conference on Document
Analysis and Recognition (ICDAR'05), Seoul,
Korea, August 2005.
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Offline Signature Verification Incorporating the Prior
Model Liang Wan, Zhou-Chen Lin, and Rong-Chun
Zhao, in Proc. of 2003 International Conference on Machine
Learning and Cybernetics(ICLMC'03), Xi'an, China,
3:1602-1606, November 2003.
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Signature Verification Using Integrated Classifiers
Liang Wan, Zhou-Chen Lin, and Rong-Chun Zhao, in Proc. of
the 4th Chinese Conference on Biometric Recognition
(Sinobiometrics'03), Beijing, China, December 2003.
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Method, Device and Program for Detecting Perceptual Features of a
Larger Image and Incorporating Information of the Detected
Perceptual Features into a Smaller Preview Image
Zhouchen
Lin, Liang Wan, Wei Feng, Tien-Tsin Wong, and Zhi-Qiang Liu,United
States Patent 7715657.
Handwriting Recognition Training and Synthesis
Zhouchen
Lin, Liang Wan, Chun-Hui Hu, and Jian Wang,United States Patent
7657094.
Signature Verification
Zhouchen Lin, Liang
Wan, and Bin Wan.
United States Patent 7529391.
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Perceptual Thumbnail Generation Wei
Feng, Liang Wan, Zhouchen Lin, Tien-Tsin Wong,
and Zhi-Qiang Liu. Perceptual Digital Imaging: Methods and
Applications, Edited by Rastislav Lukac, CRC Press / Taylor
& Francis, 2012.
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Signature Sample Synthesis Liang
Wan and Zhouchen Lin. Encyclopedia of Biometrics, Edited by
Stan Z. Li, Springer, 2009.
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Interactive Image Morphing Using Thin-Plate
Spline Liang Wan, Xuemiao Xu,
Tien-Tsin Wong, and Chi-Sing Leung.ShaderX7: Advanced Rendering
Techniques, Edited by Wolfgang Engel, Charles River Media, 2009.
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Isocube: A Cubemap with Uniformly Distributed
and Equally Important Texels Liang Wan,
Tien-Tsin Wong, Chi-Sing Leung, and Chi-Wing Fu. ShaderX6:
Advanced Rendering Techniques, Edited by Wolfgang Engel, Charles
River Media, 2008, pp. 83-92.
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