TMM2013 | ||||||
Cube2Video: Navigate between |
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Qiang Zhao Liang Wan Wei Feng Jiawan Zhang Tien-Tsin Wong |
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IEEE Transactions on Multimedia, Vol. 15, No. 8, pp. 1745-1754, December 2013. |
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Ground truth |
Our method |
Shi et al. 2009 |
Kolhatkar et al. 2010 |
Zhang et al. 2011 |
Abstract Online virtual navigation systems enable users to hop from one 360° panorama to another, which belong to a sparse point-to-point collection, resulting in a less pleasant viewing experience. In this paper, we present a novel method, namely Cube2Video, to support navigating between cubic panoramas in a video-viewing mode. Our method circumvents the intrinsic challenge of cubic panoramas, i.e., the discontinuities between cube faces, in an efficient way. The proposed method extends the matching-triangulation-interpolation procedure with special considerations of the spherical domain. A triangle-to-triangle homography-based warping is developed to achieve physically plausible and visually pleasant interpolation results. The temporal smoothness of the synthesized video sequence is improved by means of a compensation transformation. As experimental results demonstrate, our method can synthesize pleasant video sequences in real time, thus mimicking walking or driving navigation. |
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Paper (PDF, 3.13M) |
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Video (Divx, 9.43M) |
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BibTex:
@article{zhao-2013-cube2video, |
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